Animal Crossing Assignment, UPM, Malaysia New Horizons (ACNH) and how it affects their communicative anxiety when interacting with other players
This chapter introduces the study of ESL adult learners from Malaysia who plays Animal Crossing: New Horizons (ACNH) and how it affects their communicative anxiety when interacting with other players. They are video game players between the ages of 18 to 40 years old. Hwang & Wu (2010) cited in Osman & Rabu (2020) found …