Introduction to Multimedia Assignment, MUM, Malaysia Multimedia can be applied in various areas including, but not limited to, advertisements, art, education, entertainment
University | Multimedia University (MMU) |
Subject | Introduction to Multimedia |
Question 1
Multimedia can be applied in various areas including, but not limited to, advertisements, art, education, entertainment, engineering, medicine, mathematics, business, scientific research, and virtual, spatial, and temporal applications.
Using your critical analysis based on your daily life, elaborate on basic multimedia elements used in education. Explain how multimedia plays its role in education, stating the advantages and disadvantages of this application.
Question 2
The close relationship between entertainment and education has given rise to what is known as edutainment, which can be thought of as a continuous, creative form of education that encourages the ability to combine motivation and attention in an interactive way.
Today, the use of multimedia is not limited to commercial purposes only, as today multimedia presentation is extensively utilized for learning purposes. In order to gain market share in the edutainment sector, businesses like Hasbro and Leap Frog are currently producing interactive software and games at a rapid pace.
Based on the information above, define the term actually edutainment. Using the Malaysian Education Blueprint as an example, analyze and describe how education in Malaysia is also moving towards edutainment and interactive learning system.
Question 3
Some consumers use their cell phones for invoking various mobile multimedia applications such as Mobile TV. Mobile TV provides television-like content through a mobile device and holds the limelight as the next killer application of wireless technologies.
In your opinion, elaborate on the reasons why people want to use Mobile TV.
Question 4
“From storyboarding to post-production work, world-renowned animators, game developers, and 3D sculptors turn to Wacom pen and display technology to create the characters, creatures, special effects, and worlds in the games and movies that fans adore.”
Nowadays, game developers are striving to achieve ever more mind-boggling effects when it comes to animations by using excellent game animation software. Describe the FOUR (4) software for game animation that most game developers used nowadays.
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